adding + rightPadding) implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset, implicitHandleHeight + topPadding + bottomPadding) handle: SliderHandle { x: control.leftPadding + Math.round(control.horizontal ? control.visualPosition * (control.availableWidth - width) : (control.availableWidth - width) / 2) y: control.topPadding + Math.round(control.horizontal ? (control.availableHeight - height) / 2 : control.visualPosition * (control.availableHeight - height)) palette: control.palette pressed: control.pressed hovered: control.hovered vertical: control.vertical visualFocus: control.visualFocus } background: SliderGroove { control: control progress: control.position visualProgress: control.visualPosition } }