bool);vec2 rayQueryGetIntersectionBarycentricsEXT(rayQueryEXT, bool);bool rayQueryGetIntersectionFrontFaceEXT(rayQueryEXT, bool);bool rayQueryGetIntersectionCandidateAABBOpaqueEXT(rayQueryEXT);vec3 rayQueryGetIntersectionObjectRayDirectionEXT(rayQueryEXT, bool);vec3 rayQueryGetIntersectionObjectRayOriginEXT(rayQueryEXT, bool);mat4x3 rayQueryGetIntersectionObjectToWorldEXT(rayQueryEXT, bool);mat4x3 rayQueryGetIntersectionWorldToObjectEXT(rayQueryEXT, bool);